dc.contributor.author | Gautreau, Rebecca | en |
dc.date.accessioned | 2013-10-08T23:01:21Z | en |
dc.date.available | 2013-10-08T23:01:21Z | en |
dc.date.copyright | 2012 | en |
dc.date.issued | 2013-10-08 | en |
dc.identifier.uri | http://hdl.handle.net/10211.3/52693 | en |
dc.description.abstract | Graph pebbling is a mathematical game in which pebbles are placed on the vertices of a graph. The game is made up of a series of pebbling steps that consist of removing two pebbles from one vertex, discarding a pebble, and placing the other on an adjacent vertex. The goal of the game is to reach a particular vertex by performing a series of pebbling steps. This paper will focus on implementing particular pebbling strategies on specific types of graphs to determine the minimum amount of pebbles needed to reach a vertex via pebbling moves. We will use these strategies as a basis for determining the lower bound of the pebbling number of our graph. | en |
dc.language.iso | en_US | en |
dc.rights | All rights reserved to author and California State University Channel Islands | en |
dc.subject | Mathematics thesis | en |
dc.subject | Graph pebbling | en |
dc.subject | Trampoline graph | en |
dc.subject | Pebbling number | en |
dc.subject | Unsolvable distribution | en |
dc.title | Trampoline Graphs and Estimates of Their Pebbling Numbers | en |
dc.type | Thesis | en |