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dc.contributor.author Gautreau, Rebecca en
dc.date.accessioned 2013-10-08T23:01:21Z en
dc.date.available 2013-10-08T23:01:21Z en
dc.date.copyright 2012 en
dc.date.issued 2013-10-08 en
dc.identifier.uri http://hdl.handle.net/10211.3/52693 en
dc.description.abstract Graph pebbling is a mathematical game in which pebbles are placed on the vertices of a graph. The game is made up of a series of pebbling steps that consist of removing two pebbles from one vertex, discarding a pebble, and placing the other on an adjacent vertex. The goal of the game is to reach a particular vertex by performing a series of pebbling steps. This paper will focus on implementing particular pebbling strategies on specific types of graphs to determine the minimum amount of pebbles needed to reach a vertex via pebbling moves. We will use these strategies as a basis for determining the lower bound of the pebbling number of our graph. en
dc.language.iso en_US en
dc.rights All rights reserved to author and California State University Channel Islands en
dc.subject Mathematics thesis en
dc.subject Graph pebbling en
dc.subject Trampoline graph en
dc.subject Pebbling number en
dc.subject Unsolvable distribution en
dc.title Trampoline Graphs and Estimates of Their Pebbling Numbers en
dc.type Thesis en


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